I’m trying to figure out if Blender could be used for pixel based animation. At the very least, it could be used to create the animated background art for a more traditional pixel animation.
I spent most of today attempting to set up Brenda with AWS, and failed. It was frustrating, but I learned from most of my mistakes, and I have a better idea of how to do cloud rendering in the future. At present, though, I’m recovering from a extended bout of willing my computer to combust. Progress!