Blender Stuff

A list of plugins and tools I use within Blender.

Wow, there are a lot of these. Instead of making an exhaustive list, I’ll try and hit the highlights, from the top of the enabled filter.

  1. Copy Attributes Menu, under the 3D view, is great for bouncing materials, physics, poses and loads of other things between objects.
  2. Extra Objects, under Add Curve, is useful only when there’s something I don’t want to model. Mostly helix’s and spirals.
  3. Sapling and IvyGen, also under Add Curve, are easy ways to make and add vegetation. Definitely a good thing to read or watch tutorials about, as these are not well documented.
  4. Simplify Curves, which rounds out the Add Curve category, makes a big difference in animation, where it’s a quick way to get your keys back into some semblance of order.
  5. ANT Landscape, part of Add Mesh, is useful for quick and dirty landscapes. Easy to sculpt afterwards as well.
  6. Animall, with the Animation category, is something you should have enabled by default if you’re doing animation. It increases the range of things you can add a key frame to the entirety of the program. As it is, I’m more surprised when something cannot be keyed than when it can.
  7. Currently I use BlenderMada, which is faster and has better curation for materials. I used to use Matalaogue, an organizer for materials in the node editor, and this online materials library.

To be continued…